Irreducible complexity indicates design
From EvoWiki
Contents |
Claim
Irreducible complexity (IC) in organisms indicates they were designed.
Source
- Behe, Michael, 1996. Darwin's Black Box, The Free Press, New York.
Responses
- Behe's argument assumes that evolution can only add new parts onto an existing system; if that were true, it would indeed be impossible for evolution to produce an "irreducibly complex" (IC) system. In reality, evolution can remove or even modify existing parts of a system. Given that the defining characteristic of IC systems is that none of the system's parts can be removed without destroying the system's functionality, it follows that a non-IC system is one in which at least one of the parts can be removed without destroying the system's functionality. Since evolution can produce non-IC systems, one obvious route to producing an IC system would be: (a) Evolution produces a non-IC system. (b) Various non-essential parts of the non-IC system are lost or changed through natural selection and/or mutation. (c) Repeat step "b" until no more of the system's parts can be lost without destroying the system's functionality, making it "irreducibly complex".
- It is not clear that any irreducibly complex (IC) systems actually exist. Behe uses a "mouse trap" as an IC system, but it has been shown to be reducibly complex [1]. In addition, Behe's fellow ID-advocate, William A. Dembski, has proposed a different definition of IC, under which a system is IC only if no simpler system whatsoever is capable of performing the function in question. By Behe's original definition, a three-legged stool is IC, because if any of its four parts (the three legs, and the seat) are removed, the stool cannot do its job; by Dembski's definition, a three-legged stool is not IC, because a simpler system – a solid block of wood – can do the stool's job. Because Dembski's definition of "irreducible complexity" requires knowledge of all alternative systems which perform a given function, determining whether or not a given system is Dembski-IC becomes increasingly problematic as one attempts to apply it to systems of increasing levels of complexity.
- By Behe's definition, an IC system is one that requires every single one of its components to be present and intact in order for it to function; therefore, an IC system is one for which every single one of its components is a critical failure point. A designed system which consists wholly and entirely of critical failure points does not suggest a very intelligent designer.
- For the sake of courtesy, the claim can be assumed to be true, in the absence of any evidence to the contrary, or indeed any evidence that such a thing as "irreducible complexity" is even conceptually sound. If it did exist, perhaps it would indicate design. The world may never know!
- add more response
Fallacies contained in this claim
- Argument from Ignorance (I don't understand it, it can't have happened)
- Argument from Design (This looks designed to me, it must be designed)
External Links
- Mark Isaak's page for this claim [2]
- CreationWiki's comments [3]
References
- Steele, Diana, 2000 (18 Sep.). Scientists search for secrets of robust systems. Dallas Morning News, Science section, [4]
Related claims
- Design is detectable
- Complexity indicates design
- Complex specified information indicates design
- Genetic algorithms require a designer to specify desired outcome
- Purpose indicates design
- Functional integration indicates design
- Similarities in DNA and anatomy are due to common design
- SETI researchers expect they can detect design
- Some systems are irreducibly complex
- Bacterial flagella are irreducibly complex
- Blood clotting is irreducibly complex
- Protein transport within a cell is irreducibly complex
- Immune system is irreducibly complex
- Metabolic pathway for AMP synthesis is too complex to have evolved

